Referee
- General Conduct: Responsible for the smooth conduct of the match. Manages score sheets, tosses, and synchronizes timing with the Time Keeper.
- Dispute Resolution: Holds final decision power in cases of differing opinions between officials.
- Penalties & Discipline:
- YELLOW CARD (Y): Recorded for intentional obstruction or misconduct.
- BLUE CARD (B): 1-minute suspension for repeated unnecessary standing in the block. Immediate substitution required.
- RED CARD (F): Immediate removal from the arena. If shown to a defender, they are "OUT" and forbidden from the current and next match.
- Time Management: Solely responsible for time during additional innings/minimum chase.
Umpire & Post Umpire
- Umpires: Move within the lobby, declare fouls, and compel attackers to follow rules. Can issue Y cards for unfair play.
- Post Umpires: Positioned near the Post to provide real-time judgment and assist the Referee upon request.
Time Management Team
- Time Keeper: Signals start/end of turns with long whistles. Loudly announces each passing minute and shows the time indicator.
- Asst. Time Keeper: Monitors the stopwatch specifically for "Dream Run" purposes.
Scoring Team
- Scorer 1: Records names, T-shirt numbers, and player performance. Prepares final results and collects all official signatures.
- Scorer 2 (Assistant): Tracks defender batches, records who put whom out, and manages the substitution (IN/OUT) process. Monitors 1-minute Blue Card suspensions.
Dugout Officials
- Maintain discipline in the team arena and control respective batches.
- Authorized to show cards to players/coaches/managers for misconduct.
- Ensure no defender enters the field in the wrong batch.
Contingency: If an official is unable to continue, remaining officials manage the turn until a replacement is assigned.